

As usual the MERP maps were very detailed… There was lots of info on cool locations from the Hobbit, as well as the Grey Mountains, the Withered Heath et al. The book detailed all sorts of locations, not just in Mirkwood, but across northern Rhovanion. Way back in the nineties Iron Crown Enterprises wrote the awesome ‘Northern Mirkwood’ campaign supplement for Middle Earth Role Playing. I am happy to adjust to correct major errors herein.Ĭlick here to see how it all pans out… Awakening of the Wyrms – Conclusion Author armchaircorporal Posted on NovemDecemCategories 4th age MERP RPG campaign, 4th age middle earth, Adventuring Party, Awakening of the Wyrms, Dragons Middle Earth, Fourth Age Role Playing Campaign in Middle Earth, Lord of the Rings, Middle Earth Campaign, Middle Earth Role Playing, Queen of Shadows, Queen of Shadows conclusion, rewriting lord of the rings, Role Playing Adventure, Role Playing Game, Tolkien Strategy, Uthrael Beoac, Wilderness RPG adventure, Wind Thrones Tags 4th age, Awakening of the Wyrms, Campaign, Dragons, Lord of the Rings, Middle Earth, Queen of Shadows, Role playing, Roleplaying, RPG Campaign, Tolkien Leave a comment on Concluding the Awakening of the Wyrms! Uthrael Beoac and the Wind Thronesįilling in one of the blanks of Middle Earth Role Playing. Hence the incorporation of a Spy Game sub-plot, using the ubiquitous fantasy trope of the ‘adventuring party’, enabling a more on-the -ground view and a role-players perspective on the action.įeedback welcome – this story is not set in stone. Aligning famous names versus each other, whilst riffing-off Greek mythology and recent world events, and developing (or destroying) various corners of Middle Earth proved challenging and a little inhuman. The ideas of J.R.R Tolkien, Iron Crown Enterprises’ Middle Earth Role Playing game, and Anders Blixt ( ) have been smashed together to re-invent the early history of the Fourth Age. Thrills, spills, and canon busting bitter pills are guaranteed, not to mention some brain melting coordination of armies, wizards and assorted entities into a coherent timeline of 4th age possibilities. Some people just crave a resolution: so please find herein the epic conclusion to the Awakening of the Wyrms, an alt history of the 4th Age of Tolkien’s Middle Earth. “One does not simply awaken the Dragons of the Withered Heath.” To misquote Peter Jackson and the infamous Boromir meme… Author armchaircorporal Posted on OctoAugCategories Adventuring Party, Fellowship of the Ring, Gandalf's Plan, Gandalf's plan to reach Mount Doom, Getting into Mordor, How would Gandalf have got into Mordor, Lord of the Rings, Middle Earth Role Playing, Mordor contour map, Paths into Mordor, Return of the King, rewriting lord of the rings, Tolkien Strategy, Ways into Mordor, What if the Fellowship had not been broken Tags Alternative Lord of the Rings, Entering Mordor, Fellowship of the Ring, Gandalf's Plan, How would Gandalf have got into Mordor, Lord of the Rings, Middle Earth, Mordor, Mordor contour map, Mountain climbing in Mordor, Passes of Mordor, Return of the King, Tolkien, What was Gandalf's plan Leave a comment on Gandalf’s Plan to get into Mordor Concluding the Awakening of the Wyrms!Įxtrapolating the Queen of Shadows Campaign Check out the analysis ( Gandalf’s Plan to Enter Mordor ) of the contour map of Gondor & Mordor in the front of The Return of the King. Tolkien may not have written Mithrandir’s plan down, but he seems to have left some subtle cartographic clues. What-the-Uruk was Gandalf planning on doing if he survived Moria and guided the Fellowship beyond Lorien? Specifically, how was he going to get into Mordor?!!

One does not simply walk into Mordor – One looks at a map first!
